Have Cloud-Based Workflows Improved Streaming Latency?

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Jason Thibeault: One of the things that was interesting during the pandemic is we saw obviously a hiatus of sporting content or of live sporting content. What we saw during that time, though, was a lot of studios move to cloud-based workflow production. So, traditionally, where we used to have arena-to-truck-to-some sort of editing facility--the truck would go up to satellite, down to the downlink facility, editing, distribution out to local nodes, broadcast. Now we're seeing a lot of that go into the cloud and being done remotely. Has there been a positive impact on latency at that ingest/acquisition/contribution side? Is that something that, in your opinion, you see continuing? And will that have a benefit for latency, as content gets into the workflow into the streaming workflow faster?

Martin Bergstrom: What we've seen is that these cloud-based workflows have definitely proved themselves during the pandemic. There's no argument. Where I see they've been most successful is when it has been possible to adjust existing workflows to fit that environment. It's definitely something we're keeping an eye on. We will, at some point, go more towards the cloud. I will not say that everything will be in the cloud, but it's definitely something we're keeping an eye on. And it's a super-interesting development. There is a lot of good work being done in that arena right now.

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